Thursday, September 28, 2017
3D Week 04 Lego Project
Because of the hurricane, this project went a bit sideways. In the end we made what we could and moved on. I was assigned to create the giant guardians form the Disney Atlantis movie.
Along the way I had to create and modify already existing Lego Pieces. These are the ones of note.
Monday, September 25, 2017
Sunday, September 24, 2017
3D Class Week 05 Modeling A Prop
For this assignment, we are to create a "cannon" of some description. I decided to create something a little unconventional. Behold! My Tesla Cannon!
The Tesla Cannon started out as a collection of images of possible themes and layouts. From there, I began to draw simple sketches, brought said sketches into as image plains to model off. I then began that process again by taking a new snapshot of what I had in scene, and sketching from there. This iterative process helped with designing the Cannon as I went along.
Keeping in mind of the next stage of this assignment, I often view the prop in smooth mesh preview. Using the crease tool, I was able to maintain the shapes of the mesh while viewing them in the preview.
My extended goal for this prop is to utilize it in future animation assignments in FIEA.
Friday, September 22, 2017
Wednesday, September 6, 2017
2D Class Week 02 Silhouettes
For this assignment we were to create silhouettes, of various things. I chose swords after a quick rough sketches of characters that missed the point a bit.
Ball Bounce
Ball bounce and more.
Our second assignment was the traditional ball bounce task. I decided to add a little more. The ball bouncing was easy enough. I wanted to try my hand on camera work, having a small amount of story here.
Our second assignment was the traditional ball bounce task. I decided to add a little more. The ball bouncing was easy enough. I wanted to try my hand on camera work, having a small amount of story here.
Basic movement
For our first assignment we are asked to simply move around objects in a scene. getting us familiar with maneuvering in Maya for animation. We were encouraged to use one of FIEA's many pre rigged assets. I chose to animate with several of these assets, and too animate them in a sort of fantasia-ish manner.
Saturday, September 2, 2017
3D Week 02 (Minecraft-ish Level)
Just call me icarus, because I stretched too far. For this assignment we were charged to create some kind of mine craftein environment. During the start of this assignment, I decided to create an large environmental scene. After spending over a full day laying out the blocks for the terrain, I decided that the goal was too ambitious and to scope down. Because of the excessive amount of time spent on the first environment was scraped, I had to cut some interesting blueprint features for the final project.
2D Class Week 02 Art Of Brain Froud
Lots of whimsical fairys. Creatures look brittle and bird like. I notice that blue seems to be a favorite color of Brains.
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For our first assignment we are asked to simply move around objects in a scene. getting us familiar with maneuvering in Maya for animation. ...